Resume
Experience
September 2022 - Present
Graphics Engineer
Firaxis Games
Projects worked on
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Marvels Midnight Suns
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Sid Meier's Civilization VII
Remote
August 2021 - May 2022
Systems and Graphics Engineer
Liminal Loop Games
Burlington, Vermont
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Developed & shipped Sunline, a 3D parkour-adventure game (seven month development cycle)
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Designed and implemented parkour movement system and world tagging system
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Designed and implemented several stylized shaders and particle effects
Summers, 2016 - 2019
Programming Instructor
Buck's Rock Creative & Performing Arts Camp
New Milford, Connecticut
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Managed a team of Programming Instructors and coordinated on-the-fly coursework
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Taught game development and OOP basics to 11-17 year old adolescents
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Organized group activities such as Game Jams
Education
2018 - 2022
CHAMPLAIN COLLEGE
BS in Game Programming
Burlington, Vermont
Relevant Coursework:
Game Studio III
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Prototyped out large-scale systems such as advanced movement systems, designer tools, and companion AI
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Implemented stylized shaders & VFX
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Utilized Agile & Scrum to effectively plan and execute sixteen sprints with three engineers
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Created and followed a strict version control style guide to ensure seamlessness between fourteen main developers
Advanced Animation Programming
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Developed skeletal animation systems, character locomotion systems, 3D animation tools
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Researched & implemented procedural animation techniques such as ragdoll
Networking for Online Games
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Developed several networked games with both P2P/Server & TCP/UDP
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Developed solutions for synchronization, PTR data communication, latency / jitter issues
Artificial Intelligence for Games
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Implemented Game AI patterns such as steering, pathfinding, flocking, and procedural generation
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Researched and implemented personal AI project (Chess AI)
Professional skillset
C/C++/C#
Python
JavaScript
ASM
GLSL/HLSL
Unity3D
Unreal Engine 4
Visual Studio/PyCharm
Shadergraph/VFX Graph
Git / Version Control
Agile Development
Scrum
Volunteer Experience
2020 - 2022
Tournament Event Organizer & Host
Vermont Smash Community
Burlington, Vermont
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Organized fighting-game tournament events for video game Super Smash Bros. Ultimate
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Averaged thirty attendees at events
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Located venue and worked with owners to secure a weekly time slot
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Handled equipment organization & prize incentives
2020 - 2022
Graphic Designer
Vermont Fighting Game Community
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Designed and produced creative infographics for both tournament standings and rankings results
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Designed and produced logos and banners for advertising events
Burlington, Vermont