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Resume

Experience

September 2022 - Present

Graphics Engineer

Firaxis Games

Projects worked on

  • Marvels Midnight Suns

  • Sid Meier's Civilization VII

Remote

August 2021 - May 2022

Systems and Graphics Engineer

Liminal Loop Games

Burlington, Vermont

  • Developed & shipped Sunline, a 3D parkour-adventure game (seven month development cycle)

  • Designed and implemented parkour movement system and world tagging system

  • Designed and implemented several stylized shaders and particle effects

Summers, 2016 - 2019

Programming Instructor

Buck's Rock Creative & Performing Arts Camp

New Milford, Connecticut

  • Managed a team of Programming Instructors and coordinated on-the-fly coursework

  • Taught game development and OOP basics to 11-17 year old adolescents

  • Organized group activities such as Game Jams

Education

2018 - 2022

CHAMPLAIN COLLEGE

BS in Game Programming

Burlington, Vermont

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Relevant Coursework:
Game Studio III

  • Prototyped out large-scale systems such as advanced movement systems, designer tools, and companion AI

  • Implemented stylized shaders & VFX

  • Utilized Agile & Scrum to effectively plan and execute sixteen sprints with three engineers

  • Created and followed a strict version control style guide to ensure seamlessness between fourteen main developers

Advanced Animation Programming

  • Developed skeletal animation systems, character locomotion systems, 3D animation tools

  • Researched & implemented procedural animation techniques such as ragdoll

Networking for Online Games

  • Developed several networked games with both P2P/Server & TCP/UDP

  • Developed solutions for synchronization, PTR data communication, latency / jitter issues

Artificial Intelligence for Games

  • Implemented Game AI patterns such as steering, pathfinding, flocking, and procedural generation

  • Researched and implemented personal AI project (Chess AI)

Professional skillset

C/C++/C#

Python

JavaScript

ASM

GLSL/HLSL

Unity3D

Unreal Engine 4

Visual Studio/PyCharm

Shadergraph/VFX Graph

Git / Version Control

Agile Development

Scrum

Volunteer Experience

2020 - 2022

Tournament Event Organizer & Host

Vermont Smash Community

Burlington, Vermont

  • Organized fighting-game tournament events for video game Super Smash Bros. Ultimate

  • Averaged thirty attendees at events

  • Located venue and worked with owners to secure a weekly time slot

  • Handled equipment organization & prize incentives

2020 - 2022

Graphic Designer

Vermont Fighting Game Community

  • Designed and produced creative infographics for both tournament standings and rankings results

  • Designed and produced logos and banners for advertising events

Burlington, Vermont

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